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Well I released Clash of the Sprites Episode 3 and it did far worse than I thought it would. I'll go on and admit it, I was really lazy when it came to making the battle against Eggman, mostly because this episode was a test to see how the public would react to the introduction of a new character... The rune abilities seemed to have bugged out in some place and coding was so tangled that the actionscript was beyond repair. I swear you would need a wholefactory to repair the spaghetti code.
Like I promised before, Episode Four will be a major upgrade from all the others. Instead of doing a simple situation where one video game hero battles another video game villain I'll make the situations much less predictable and cliche.
My idea on the seven worlds will still set the stage for different the dimensioned characters to fight each other or become great allies. These battles may seem never-ending but I'm sure I'll of something with the Revelation (my beta test group)
Let's see how you like a five-way crossover. Characters from four different series do battle in the setting taken from another game.
Mario and Sonic will finally do battle but with very strange allies helping each side.

With the production of my latest Tredecim Project and the Hiatus I've put on Clash of the Sprites EPS3 I've felt that the sprite turn-based battle gameplay is extremely overused, especially on this site.
So I've pitched around the idea that I scrap the old turn-by-turn clash of the sprites gameplay and sub in a 2-D Platformer style battle system, similar to the JRPG "Tales of Hearts" for the DS
If I even have a fanbase, I'd like to know your opinions...
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Yes... yes, I know you've been waiting for a while but I've had an epiphany that I just can't ignore.
I speak of... the TREDECIM project.
I've finally had a breakthrough with some code that I was originally making for episode three and realized an awesome way I could apply it to 2.5D sidescrolling gameplay.
I've gone to the trouble of putting together an elite group of concept artists. The Revelation.
Working with the revelation I will innovate the flash RPG world (hopefully).
I don't even know if I have a fan-base that will even read this....
but anyways, to anyone who cares...
I've gotten a lot off feedback on the bugs in EPS 2
It seems a freezing problem occurs that keeps people from winning.
This problem occurs because the game really should be played on a high quality computer
Sorry for the inconvinience, I will try to find a work-around on the problem.
But maybe we should leave the past behind us.
Episode Three is going to be a big improvement from my works in the because...
- 2D Platforming elements will be involved
- More plot elements will be revealed
- More than just one battle this time
- Minigames will take place inbetween
- You will have access to five times as much attacks than in the older episodes
- Fight Scenes will take place
- More characters from other games will appear (not saying who)
- Battle System has been improved and has a new look
- Animation will be slightly improved
- Quality will be easy to adjust
- Final product will be Beta tested on different speed computers
(Sorry about the loss of quality in the image)
Hey everybody!
7/31/09 by DiamondHengeStudios
I decided that I should post a news post since my first flash game submission seems to be somewhat successful. In other news I'm planning to go into spriting and creating another series called "Clash of the Sprites". Maybe in the near future, the Shadoo series may integrate with this one... deatial are sketchy.
